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Advanced [show]


Robert Lincoln, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His hair is long and black with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Robert Lincoln, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 6 (-2)13 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 32000 sp. 3 Holy water. 3 Holy water. 1 Alchemist’s fire.


Social Check DCs


Adam Eastoft, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears red painted combat armor at almost all times. His tied-back hair is white. His brown eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's in love

Flaws: Shy. Bonds: Has a crush, Adventurer, Mentor. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Adam Eastoft, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Wymar Marleigh, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his auburn hair well, parting it to the left. He has gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Family. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Wymar Marleigh, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Aquamarine (900 gp). Rhodochrosite (15 gp). White pearl (100 gp).


Social Check DCs


Henry Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He has moderate length brown hair. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Guard, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Job. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Henry Tatum, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)4 (-3) 8 (-1)13 (+1)
Skills History -1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Adelard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Ideals: Impeccable. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Radcliffe, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -2 / 1d8-4, Grapple +2

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Small steel mirror. 1 Masterwork Thieves’ tools.


Social Check DCs

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