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Advanced [show]


Drogo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes, though not visible through his cowl, are hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the north. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Fletcher and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend.

Flaws: Greedy. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Drogo Ainsworth, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Jade (140 gp). Deep blue spinel (600 gp). Malachite (10 gp).


Social Check DCs


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears green leather gloves, a green jacket, and tight pants, and sports empty pouches on his belt. He has dyed his greying red hair a little too much giving a sharp red color. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: William was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

William Blakeley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Thackeray, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. He wears his white hair up in a very large beehive style do. He has brown eyes and a grey hat with a green feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a mountains tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease, Fearful. Bonds: Adventurer, Nature, Enemies. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chad Thackeray, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


William Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear grey pants and tee shirts. His head has been shaved. He has blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and he feels that his past leaves him morally obligated to help

Flaws: Ugly. Bonds: Poor, Criminal record, Family, Nature. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

William Atterton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Shane Staurheim, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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