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Advanced [show]


Tim Milton, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely white suit with black socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing painting.

History: The child of a Ruler, who enjoyed hunting, Tim was taken on many hunting expeditions. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Ruler; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature, Military. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Tim Milton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Iolite (20 gp).


Social Check DCs


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair is braided into rings. His amber eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Nature, In love. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Frederick Beitz, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 19000 cp.


Social Check DCs


Justin Remington, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He carries a battered hand crossbow and tarnished club as well. He has a chestnut handlebar mustache and slicked back chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Miner business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Miner for hire.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and to be a mercenary again

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Justin Remington, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)9 (-1) 7 (-2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2700 sp. Red-brown spinel (50 gp). Deep blue spinel (500 gp).


Social Check DCs


Reynard Northcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and is generally well dressed albeit a few years behind the times. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 8 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Bonds: Attractive, Job, Immigrant. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Northcott, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 23000 sp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Masterwork studded leather.


Social Check DCs


Godfrey Emsworth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with green pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Godfrey hails from a village terrorized by brigands. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Godfrey's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Godfrey Emsworth, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)16 (+3) 13 (+1)5 (-3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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