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Advanced [show]


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: Gilbert was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Optimist, Fighting, Gifted. Bonds: Job. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Mitchell, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Chalcedony (40 gp). Brown-green garnet (130 gp). Malachite (4 gp). Rhodochrosite (4 gp).


Social Check DCs


Alex Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in blue turtlenecks beneath a grey coat with brown slacks. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Racist, Insane. Bonds: Criminal record. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Bentley, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 7 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 5 (-3)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 20 pp. 1 Smokesticks.


Social Check DCs


Bertram Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red wide-brimmed hat and red clothes. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Military, Job. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Bertram Addington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hubert Enfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue armored body suit, with a simple black line shooting up and back down. He keeps his chestnut hair in a pixie cut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Justice. Bonds: Attractive, Family, Rich. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Hubert Enfield, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. Tourmaline (90 gp). Chrysoberyl (90 gp).


Social Check DCs


Charles Halsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. His tied-back hair is golden. His eyes are likewise amber. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Halsey, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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