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NPC Generator

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Advanced [show]


Lance Walcott, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Spice Merchant. He has a moderate pudge and is not very fit. His long red hair is drawn into a two foot long braid. He has green eyes.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. Lance was born on a far eastern plains where he grew up under the tutelage of his father, an expert Spice Merchant. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down.

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Job, Immigrant. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Lance Walcott, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 12000 sp.


Social Check DCs


Bertram Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his shortbow. His chestnut hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Doctor in town.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Job, Mentor, Adventurer. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Bertram Tewksbury, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Alchemist’s fire. 2 Antitoxin.


Social Check DCs


Gilbert Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet small hat and violet clothes. He carries a battered rapier and tarnished longbow as well. His red hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Gilbert will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Sutton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp. Sard (40 gp). Sard (40 gp). Silver pearl (70 gp).


Social Check DCs


Ralf Fidget, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. He sports a long golden beard, and similarly colored long hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 5 years old his parents immigrated from the west. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.

Motivation: He is unsatisfied with his job; and to be a seamstress again

Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Family. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Ralf Fidget, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)17 (+3) 10 (+0)18 (+4)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran, Celestial, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 31000 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Don Lester, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long golden beard, and similarly colored long hair. His eyes are a pleasant blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Apothecary, Don learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Don never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Impeccable. Bonds: Job, Family, In love, Enemies. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Don Lester, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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