Trey Vance, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a yellow coat over a green low-cut shirt, and a top hat upon his head. His golden hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trey was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Persistence. Flaws: Depressed, Impulsive. Bonds: Poor, Attractive. Occupation: Spy
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 4 (-3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
Possessions: 70 pp. 1 Minor magic item.
Dean Enfield, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a red cloak and cross-gartered black stockings. He is bald on top and has large golden tufts of hair around his ears. His eyes are hazel and beady.
Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp.
Guy Benson, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. His red hair, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and to prove his worth to the world
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Mentor, Nature. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Geoffrey Marley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He has a moderate pudge and is not very fit. His blonde hair is unkempt and raggedy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.
History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Religious. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Silver pearl (70 gp). Blue sapphire (600 gp). Freshwater pearl (8 gp).
Solomon Blakeley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a robe, a symbol of death around his neck, and a shortbow on his belt, marred by teas. He has black hair. His thin eyebrows rest above his beady violet eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +3
Possessions: Chrysoberyl (50 gp). Hematite (6 gp). 1 Tanglefoot bags.
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