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NPC Generator

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Advanced [show]


Arnold Axton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His black hair is lengthy and is close to two feet long. His hazel eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: Arnold was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He has worked as a Fletcher like his mother before him.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Arnold Axton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Henry Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He carries a battered greataxe and tarnished scythe as well. With a patchy white beard and wild white hair. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Henry is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Henry's homeland. Henry decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Ideals: Fighting, Optimist. Bonds: Family, Mentor, Immigrant. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Henry Allerton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 7 (-2)15 (+2)
Skills Insight +0, Religion +5
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. Silver ewer (80 gp).


Social Check DCs


William Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His black hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: The child of a Map Maker, who enjoyed hunting, William was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is greedy

Ideals: Optimist, Professionalism. Bonds: Nature, Enemies, Rich. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

William Peyton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 4 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)12 (+1) 14 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Raymond Clive, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears bulky yellow painted plate armor. Beneath his clothing is a huge mess of scar tissue. His auburn hair is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Barber, Raymond learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Barber for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Impulsive. Bonds: Slave, Attractive, Job. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Raymond Clive, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)18 (+4) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Reed, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His golden hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the east, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Family, Immigrant. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Roger Reed, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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