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NPC Generator

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Advanced [show]


Chad Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Bonds: In love, Religious, Mentor. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Chad Reid, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Thomas Hadley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His red hair is lengthy. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Entrepeneur, Athletic. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Thomas Hadley, Male Human Fighter 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)14 (+2) 17 (+3)7 (-2)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1

Possessions: 300 gp.


Social Check DCs


Dustin Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His silver hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 7 years old his parents immigrated from the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Ideals: Justice. Flaws: Shy, Insane. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Dustin Carlton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Hourglass. 1 Superior lock. 1 Superior lock.


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is still thick. His eyes are green and catlike.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of goblins once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many goblins want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Enemies, Slave. Occupation: Tailor

Voice: French accent

Attributes [hide]

Gunter Kendall, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Arnold Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His long white hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better village for his children.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Justice, Gifted. Bonds: Adventurer, Rich. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Eastaughffe, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Alexandrite (800 gp). Golden yellow topaz (800 gp).


Social Check DCs

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