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NPC Generator

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Advanced [show]


Alex Tickle, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His chestnut hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Alex will drive conversation. He can't help but pocket interesting objects he comes across

History: He was born in the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and seeks redemption

Ideals: Entrepeneur, Extrovert. Bonds: Immigrant, Attractive, Criminal record. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Tickle, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 8 (-1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2900 sp. 2 Alchemist’s fire. 3 Thunderstones. 1 Holy water.


Social Check DCs


Arnold Morley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His chestnut hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Selfish. Bonds: Criminal record. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Arnold Morley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theodoric Wallace, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His white hair is cut jaggedly and amateurishly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with music.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Theodoric Wallace, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cory Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor, and sports empty pouches on his belt. He has done his best to style his black hair to look like a famous performer. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cory was born on a far northern forest where he grew up under the tutelage of his father, an expert Dyer. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: To get a good night's sleep; and to reunite with his absent father

Ideals: Disciplined. Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant, Family. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Cory Hallewell, Male Human Fighter 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 19 (+4)6 (-2)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling, Auran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Jade (100 gp). Blue quartz (16 gp). Rhodochrosite (16 gp). Brown-green garnet (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Atherton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and pastel handkerchief worn on his right side. His auburn hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Insane. Bonds: Family, Religious, Immigrant. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Atherton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 12000 cp.


Social Check DCs

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