Hugh Breeden, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His long golden hair reaches down to his waist. He has a dull look in his gray eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Beggar
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp.
Chad Upton, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His golden hair is knotted and matted. His violet eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Engraver like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Impulsive, Lazy. Bonds: Attractive, Nature, Job. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Ralf Tatum, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He likes to wear ponchos typically of a light brown in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His brown hair is cut short. His violet eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Ralf hails from a village terrorized by goblins. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and wants to open a new tavern
Flaws: Insane. Bonds: Slave, Criminal record, Enemies, Adventurer, Job. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. White pearl (70 gp). Bloodstone (60 gp). Jade (70 gp).
Roland Gresham, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He has wavy silver hair. This gray eyed westerner is not easily forgotten.
Personality: He likes to make people angry or surprised. He is harsh and unforgiving.
History: Born in the west to a Bather, Roland learned a great deal about his mother's area of expertise. A gifted student he started as a Fisher, but he got bored and became a Bather. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's looking for his big break; and to be a fisher again
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Henry Rayden, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Eccentric and domineering, Henry will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Henry was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Fisher for hire.
Motivation: Wants to work out more often; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Fighting, Athletic, Extrovert, Logical. Bonds: Job, Military. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Zircon (80 gp).
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