Solomon Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a green costume with the symbols of the sun god on his torso. His chestnut hair and beard is wavy and long. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: His religion dominates his actions; and a deep hatred of dire rats
Ideals: Gifted. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Bellfounder
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Theodoric Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is renowned for his bright violet suits and hats. He has a hunchback. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Blacksmith profession.
History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Map Maker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To reunite with his absent father; and he has money and likes to spend it
Flaws: Ugly, Shy, PTSD. Bonds: Job, Rich, Family. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp.
Cory Clifton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and wears many layers of old clothing at all times. His brown hair is long and unkept. His blue eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the west to a Shepherd, Cory learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Slave. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Clerebold Alston, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in grey turtlenecks beneath a violet coat with black slacks. He keeps his brown hair in a flapper bob. His hazel unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Clerebold was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. By chance he met his brother recently and the two have been together since.
Motivation: To be a Spice Merchant again; and an old rival family wants him found
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Guy Riley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail, and a wedding ring on his right hand. He keeps his long silver hair kept up in a rat tail. His eyes are gray.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He can't help but pocket interesting objects he comes across
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Justice. Flaws: Disease. Bonds: In love, Criminal record, Enemies. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 700 sp. 1 Half-Plate. 1 Half-Plate.
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