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NPC Generator

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Advanced [show]


Percival Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. He wears a small hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. His martial abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Military. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Percival Gladstone, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Amethyst (160 gp). Amethyst (160 gp). Violet garnet (800 gp). Coral (160 gp). 1 Disguise kit. 1 Hourglass. 1 Hourglass.


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his auburn hair up in a very large beehive style do. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of northern immigrants he idolized his father. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Optimist, Gifted. Bonds: Job, Immigrant, Enemies. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Guy Brandon, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Alexandre Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Extrovert, Logical. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Alexandre Rylan, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Stealth +0, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Guy Watson, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear green pants and tee shirts. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Roofer in town.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Baker, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor.

Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Guy Watson, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)6 (-2) 8 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Digby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tattered old clothes. He has a white handlebar mustache and slicked back white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a island tribe. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Guard

Voice: Whispers

Attributes [hide]

Gunter Digby, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs

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