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NPC Generator

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Advanced [show]


Don Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries scimitars. He has white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Don Graeme, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. With bright golden hair and a scraggly beard. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Ideals: Extrovert, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Nicholas Beckwith, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Nibley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair up in a very large beehive style do. His ears are large.

Personality: This man loves writing and to teach people writing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born to a Navigator, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Chad Nibley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Clerebold Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright grey suits and hats. His red hair is thinning but still full. His eyes are hazel.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He can't help but pocket interesting objects he comes across

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Bonds: Immigrant, Has a crush, Criminal record, Poor, Military, Adventurer. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Clerebold Paxton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)7 (-2)
Skills Intimidation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Alex Rayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a forest tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and seeks redemption

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Criminal record, Nature. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Rayden, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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