Aldous Stanley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a tan poncho over his likewise colored trousers and shirt. He is an epitome of beauty. His red hair is styled in orderly dreadlocks. His green eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the west. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Aldous studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Pacifist, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. Emerald (900 gp). 1 Minor magic item.
Shane Atterton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his long white hair kept up in a rat tail. His half smiles and gray eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Bonds: Rich, Attractive, Job, In love. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2800 sp.
Bertram Gladstone, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length golden hair. He has gleaming, smiling blue eyes.
Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Merchant profession.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Performer and found it very stressful. He struck the Performer job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Cory Appleton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears professional attire. His golden hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Cory was born in the north. At a young age he loved to build and create. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cory's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Persistence. Flaws: Disease, Impulsive, Antagonistic. Bonds: Attractive. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Everard Hale, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. With bright silver hair and a scraggly beard. His eyes are likewise violet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been a successful dealer in antiques buying low and selling high.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Debt. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3100 sp. 1 Bullseye lantern. 1 Masterwork manacles. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
