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NPC Generator

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Advanced [show]


Charles Atherton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in green turtlenecks beneath a blue coat with tan slacks, he is not a threatening figure. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his brown eyes.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and someone believes him a fraud

Flaws: Insane, Hedonist. Bonds: Rich, Attractive, Enemies. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Charles Atherton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 17 (+3)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Gresham, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His long chestnut hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Farmer father left him crippled. He has worked as a Doctor like his father before him.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he is unsatisfied with his job

Flaws: Selfish, Disease. Bonds: Attractive, Job, Religious. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Arnold Gresham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Charles Hallewell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and to clean up the streets

Flaws: Antagonistic, Insane, Depressed. Bonds: Guardian, Rich. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Charles Hallewell, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)7 (-2) 10 (+0)15 (+2)
Skills Intimidation +4, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dustin Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.

Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: Retire the richest man in the north.

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Ruler

Voice: French accent

Attributes [hide]

Dustin Warwick, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)18 (+4) 12 (+1)9 (-1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Aquan, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp. 1 Masterwork manacles. 1 Masterwork manacles. 1 Backpack.


Social Check DCs


Solomon Graeme, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He keeps his white hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with painting.

History: A powerful necromancer made him what he is. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Joker, Artistic. Bonds: Rich, Mentor, Job, Has a crush. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Graeme, Male Human Fighter 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)6 (-2) 13 (+1)16 (+3)
Skills Insight +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (500 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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