Lance Tinley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is typically in his Shipwright uniform, marred by sweets. His auburn hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south to a Shipwright, Lance learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield.
William Camden, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his mace. He sports a flattop hair cut. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich eastern family. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. William's mother didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Rich. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp.
Gomory Shelby, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He wears a colorful flower in his blonde hair. His brown unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in a small island village. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.
Motivation: To protect his home; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Family, Nature, Guardian. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 50 pp.
Chad Thorpe, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large white jacket. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise blue.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Engraver business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: To pay off his debts; and an old rival family wants him found
Flaws: Cynical. Bonds: In love, Job, Debt, Family. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Don Ashley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple green robe with black stripes complete with hood. His long brown hair reaches down to his waist. He has a dull look in his green eyes.
Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast plains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Flaws: Hedonist, Antagonistic, Disease. Bonds: Nature, Enemies. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Celestial, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6
Possessions: 400 gp.
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