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NPC Generator

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Advanced [show]


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, red cloak. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trey was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to be a mason again

Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant, Job, In love. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Trey Rodney, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)6 (-2) 13 (+1)15 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Buckler. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Guy Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is well dressed, but even with his fine clothing he looks run-down. His black hair is matted, messy, and big. His eyes are blue and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and wants a kiss

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Mentor, Nature. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Guy Shelley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)5 (-3) 10 (+0)13 (+1)
Skills History -1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Brown-green garnet (150 gp).


Social Check DCs


Anselm Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His long auburn hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Selfish, Shy. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Anselm Ainsworth, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)16 (+3) 12 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Giant, Draconic, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Charles Wesley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is kept up in a ponytail inside a feathered hat. His violet eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: He got into the Herbalist business at a young age. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants his loneliness to end.

Bonds: Job, Has a crush, Adventurer, Criminal record. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Charles Wesley, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 7 (-2)10 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Chad Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has red hair. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Chad was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and to be a dilettante again

Ideals: Joker, Extrovert, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Chad Enfield, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)17 (+3) 14 (+2)8 (-1)
Skills Acrobatics +0
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0

Possessions: 3100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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