Aldous Blakeley, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears a tan coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His silver hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero; and he is greedy
Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Chad Clifford, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man is wearing colorful clothing, dressed as a Mayor. He keeps his long white hair kept up in a rat tail. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Military, Family. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Justin Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are white and perfect.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.
History: When he was but 5 years old his parents immigrated from the west. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a fletcher and was forced into it by his family
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Immigrant, Family. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Onyx (60 gp). 1 Minor magic item.
Heward Presley, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He has dyed his greying white hair a little too much giving a sharp white color. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in a small island village. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and to be a dyer again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Shipwright
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 6000 cp. Rhodochrosite (16 gp). 1 Climber’s kit. 1 Healer’s kit. 1 Backpack.
Reynard Crawford, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears tan leather gloves, a tan jacket, and tight pants. He has shaved his head bald. His eyes are hazel.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with a lost civilization.
History: Reynard was born in the east. At a young age he loved to build and create. A gifted student he started as a Sellsword, but he got bored and became a Fortune-teller. He inherited the family business which he has now maintained for 8 years.
Motivation: Expand his business; and nothing but the best is good enough for him
Ideals: Justice, Persistence, Impeccable. Bonds: Adventurer, Job. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 19 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Aquan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold music box (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
