Hugh Reid, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. He keeps his chestnut hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Weaver. He has a small toy that he constantly fidgets with.
History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Addict. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Old masterpiece painting (400 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Adam Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He has a moderate pudge and is not very fit. He has chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a very good compulsive liar and kleptomaniac.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and he is greedy
Ideals: Artistic, Gifted. Bonds: Criminal record, Nature, Rich. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Anselm Pinkerton, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this northern man wears a fancy yellow suit. He has wavy brown hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To be a Merchant again; and expand his business
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Military, In love. Occupation: Stylist
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 900 sp. 1 Average lock.
Solomon Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is short and chestnut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Solomon was raised in a hard working conservative environment. He worked as a nervous Map Maker and found it very stressful. He inherited the family business which he has now maintained for 3 years.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp. 3 Thunderstones.
Alex Prescott, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a lot of dark rich colors, with gold accents. His white hair and beard is wavy and long. His hazel eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp. 1 Masterwork Musical instrument. 1 Average lock. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!