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Advanced [show]


Diggory Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His auburn hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are white and perfect.

Personality: Diggory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Athletic, Disciplined, Professionalism. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Diggory Hayden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)16 (+3) 7 (-2)7 (-2)
Skills Persuasion +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Wymar Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He carries with him a set of scimitars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair down. His eyes are gray and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Justice. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Wymar Clinton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 12 (+1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thomas Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He has a large tan mantle and cape that has been intricately interwoven into his white robe. He has moderate length auburn hair. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Myerscough, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 5 (-3)13 (+1)
Skills Medicine -1, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Roland Bentham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. With bright white hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: Born to a Locksmith, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roland took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new dilettante responsibilities is difficult

Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Job, Nature. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Roland Bentham, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thomas Everleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of luck around his neck, and a sickle on his belt. His blonde hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Artistic. Flaws: Ugly, Forgetful, Mundane. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Thomas Everleigh, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 40 pp.


Social Check DCs

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