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Advanced [show]


Henry Bradly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, blue cloak. He wears a deerstalker hat to cover his moderate length blonde hair. His amber eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Henry Bradly, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)17 (+3) 11 (+0)7 (-2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Landon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is auburn. His eyes are likewise amber. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: Born in the south to a Shoemaker, Robert learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Family. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Robert Landon, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trey Middleton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His hair is cut close to his head. His violet eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Adventurer, Mentor. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Trey Middleton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Hubert Middleton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish chestnut hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Hubert Middleton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Gilbert Shelly, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Rich, Guardian, Adventurer. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Gilbert Shelly, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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