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NPC Generator

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Advanced [show]


Alexandre Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries lances. His hair is cut close to his head. His fierce blue eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Fighting, Professionalism. Flaws: Disease, Racist. Bonds: Guardian. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Alexandre Thorpe, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 8 (-1)10 (+0) 11 (+0)15 (+2)
Skills Athletics -1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10000 cp. 1 Chain shirt. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Dustin Darby, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish black hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has achieved small success as a Shipwright.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Athletic, Optimist. Flaws: Greedy, Fearful. Bonds: Poor, Job. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Dustin Darby, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant, Military. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Everard Sydney, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.

History: Shane was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Shane Graham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs


Guy Warwick, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. With a patchy blonde beard and wild blonde hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. Guy is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it.

Flaws: Hedonist. Bonds: Attractive, Rich, Family, Nature. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Guy Warwick, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 13 (+1)5 (-3)
Skills Insight +3, Intimidation -1
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp. 1 Small steel mirror. 1 Small steel mirror.


Social Check DCs

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