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NPC Generator

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Advanced [show]


Trey Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His red hair is knotted and matted. His eyes are a pleasant hazel.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: To reunite with his absent father; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Mentor, Adventurer, Family. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Trey Yorke, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 18 (+4)10 (+0)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Everburning torch. 4 Thunderstones. 2 Smokesticks.


Social Check DCs


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a white vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a white handlebar mustache and slicked back white hair. His blue eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Pickering, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Presley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His long golden hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Slave, Poor, Adventurer. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Presley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 2 Tanglefoot bags.


Social Check DCs


Wymar Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with violet and tan striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His hair is silver and very short. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, his parents were killed by a gnolls raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and an old rival family wants him found

Ideals: Philantrophist, Optimist. Bonds: Family, Enemies, Job. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Wymar Stafford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 7 (-2)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Thorpe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Arnold Thorpe, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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