Alex Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Gardener. His long golden hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised by priests from a young age. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Alex's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Gardener for hire.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Just what you see.
Odo Clive, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries greataxes. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Odo took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 10 pp. 1 Banded mail. 1 Half-Plate.
Norman Hadlee, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely brown suit with pastel socks and a vest with buckled shoes. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in a small desert village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and to be a tailor again
Flaws: Racist. Bonds: Job, Nature, Family. Occupation: Ruler
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Sard (70 gp).
Adelard Yorke, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He wears his chestnut hair up. He has gleaming, smiling green eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Ideals: Logical, Optimist. Flaws: Insane. Bonds: Attractive, Religious, Poor. Occupation: Bounty Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 sp.
Richard Ashton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a black scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is styled in orderly dreadlocks. His amber eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: Retire the richest man in the south; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur. Flaws: Terse. Bonds: Family, Poor, Job. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
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