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NPC Generator

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Advanced [show]


Gomory Bradly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of eastern immigrants he idolized his mother. Gomory was born on a far eastern island where he grew up under the tutelage of his mother, an expert Barber. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Gomory Bradly, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Aquamarine (400 gp).


Social Check DCs


Reynard Law, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.

Personality: He has always had a great fascination with Human culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Reynard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, Impulsive, Depressed. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Reynard Law, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 6 (-2)13 (+1)
Skills Nature +4
Senses Passive Perception 8
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Sapphire pendant on gold chain (600 gp). Solid gold idol (900 gp).


Social Check DCs


Gunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. He wears a small hat to cover his moderate length brown hair. His face is scarred and worn.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of illithids once and for all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Map Maker soon after.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Gunter Livingstone, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. A roughly beaten golden orb (150 gp). Gold dragon comb with red garnet eye (900 gp). Silver comb with moonstones (400 gp). 4 Antitoxin. 1 Holy water.


Social Check DCs


Manfred Yardley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses like a well dressed Shoemaker does. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy blonde hair. His eyes are likewise green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Manfred hails from a village terrorized by giants. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 6 years.

Motivation: A deep hatred of giants; and sabotage a competitor

Ideals: Athletic, Persistence. Bonds: Job, Slave, Enemies. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Manfred Yardley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)10 (+0) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Jocelyn Riley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a pastel low-cut shirt, and a small hat upon his head, and he perpetually has his bastard sword ready. His brown hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Impeccable. Bonds: Slave, Poor, Adventurer. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Riley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Alchemist’s fire.


Social Check DCs

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