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Advanced [show]


Geoffrey Sutton, Male Human [Permalink]

Personal [hide]

Description: This man wears a red coat over a brown low-cut shirt, and a broad hat upon his head. He is muscular with a powerful set of arms. He has moderate length red hair. His eyes are a pleasant brown.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Geoffrey was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He is greedy; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Bonds: Military, Job, Criminal record, Rich. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Geoffrey Sutton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Athletics -1, Performance +1
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Ignan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Shipley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His blonde hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of western immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the west, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

John Shipley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 13000 cp. Moss agate (4 gp). Blue quartz (4 gp).


Social Check DCs


Diggory Kent, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a long blonde beard with little hanging trinkets. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and he feels kind of lost in life

Ideals: Gifted. Flaws: Addict, Ugly, Hedonist. Bonds: Immigrant. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Diggory Kent, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Charles Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a grey vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he's in love

Flaws: Ugly. Bonds: Has a crush, Adventurer, Military. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Charles Shipley, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His long white hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Theobald Woods, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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