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NPC Generator

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Advanced [show]


Anselm Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Anselm has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and sabotage a competitor

Flaws: Antagonistic, Disease. Bonds: Enemies, Has a crush, Job. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Anselm Deighton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Alexandre Washington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He tends to wear a large tan jacket. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is a Lycanthrope in disguise. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Alexandre Washington, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Sard (80 gp). Lapis lazuli (16 gp). Rock crystal (80 gp). 1 Half-Plate.


Social Check DCs


Drogo Livingstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his black hair well, parting it to the left. He has a dull look in his green eyes.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Expand his business; and he has money and likes to spend it

Flaws: Insane. Bonds: Enemies, Rich, Adventurer, Job. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Livingstone, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)16 (+3) 16 (+3)17 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnoll, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hugh Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting brown shirt and pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Hugh studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: He loathes his own lifestyle; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Rich, Military. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Hugh Mitchell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Miles Branson, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears tan leather gloves, a tan jacket, and tight pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.

History: Miles was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Disciplined, Entrepeneur, Impeccable. Bonds: Family, Job. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Miles Branson, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp.


Social Check DCs

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