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Advanced [show]


Geoffrey Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light pastel in addition to tight pants. His black hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable, Artistic, Gifted. Bonds: Family, Adventurer. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Soames, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a flail. His blonde hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bertram took refuge in the large cave and found the beat up flail and armor he uses now. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Military, Nature. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Bertram Byron, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut jaggedly and amateurishly. His gray eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Family, Rich. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Hunter Coombs, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 21000 sp. Peridot (80 gp). Peridot (80 gp).


Social Check DCs


Percival Read, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with yellow highlights, and long grey pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. He has golden hair. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Marshal.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Percival Read, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Lance Digby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a longbow. His long brown hair is drawn into a two foot long braid. His eyes are violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He inherited the family business which he has now maintained for 5 years.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Emotional, Mundane. Bonds: Poor, Job. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Lance Digby, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Onyx (70 gp).


Social Check DCs

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