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NPC Generator

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Advanced [show]


William Easton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he sports red clothing, slightly heavier than average wear. His golden hair is singed and shortened. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

William Easton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 13 (+1)7 (-2)
Skills History +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Jade (160 gp). Rhodochrosite (9 gp). Silver pearl (160 gp).


Social Check DCs


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Godfrey took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Bonds: Nature, Poor. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Godfrey Wentworth, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 18 (+4)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Arnold Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He wears a Stetson hat to cover his moderate length black hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the north, but his parents moved at a very young age to the east. A gifted student he started as a Layabout, but he got bored and became a Gardener. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Athletic, Logical. Flaws: Sensitive. Bonds: Attractive, Immigrant, Job. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Arnold Tinley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)15 (+2) 15 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with grey socks and a vest with buckled shoes, and carries swords. He wears his auburn hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered singing. He was granted martial powers by his dying brother.

Motivation: To pay off his debts.

Ideals: Fighting, Gifted, Artistic. Flaws: Terse. Bonds: Immigrant. Occupation: Barber

Voice: Stutters

Attributes [hide]

Guy Carlton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Banded agate (14 gp). Malachite (14 gp). Red garnet (110 gp). Amethyst (110 gp). 1 Minor magic item.


Social Check DCs


Adelard Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He is physically well-built. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Adelard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Mentor. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Graham, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Moss agate (14 gp).


Social Check DCs

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