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NPC Generator

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Advanced [show]


Hugh Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 7 years old his parents immigrated from the east. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant, Slave. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Ainsworth, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Hunter Tatum, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Miner does, he is not a threatening figure. His silver hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 8 years old his parents immigrated from the south. He worked as a nervous Miner and found it very stressful. He then took over the family business and is one of the better Miner for hire.

Motivation: Nothing but the best is good enough for him; and to be a barrister again

Ideals: Impeccable, Philantrophist. Bonds: Job, Attractive, Immigrant. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Hunter Tatum, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 5 (-3)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 7
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. Amber (50 gp).


Social Check DCs


Bertram Wharton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His blonde hair is knotted and matted. His blue eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Farmer business at a young age. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Family, Job, Nature, Religious. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Bertram Wharton, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 2d4-4, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp. Tiger eye turquoise (13 gp). Tourmaline (50 gp).


Social Check DCs


Cory Brady, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and very much looks the part of a Mason. His skin is also unnaturally pale. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Cory was left his mother's suit of armor and trained in its use and care. He struck the Mason job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Cory Brady, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 14 (+2)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 19000 cp. 1 Masterwork Common Melee.


Social Check DCs


Randal Addington, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of bows on his belt, each one with a jet on the hilt. He sports a long golden beard, and similarly colored long hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Randal Addington, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2400 sp. Hematite (5 gp). Golden pearl (90 gp). Red spinel (90 gp).


Social Check DCs

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