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NPC Generator

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Advanced [show]


Alex Clayden, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Mortician, Alex learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alex took refuge in the large cave and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Flaws: Shy. Bonds: Rich, Attractive, Job, Nature. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Alex Clayden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Lapis lazuli (5 gp).


Social Check DCs


John Reid, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. His brown hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted, Fighting. Flaws: Forgetful, Insomniac, Mundane. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

John Reid, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Moonstone (40 gp). Golden yellow topaz (400 gp). Smoky quartz (40 gp).


Social Check DCs


Tim Home, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His long blonde hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Forgetful. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Tim Home, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 18 (+4)10 (+0) 14 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -2 / 1d8-4, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Don Fulton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a faded coat and loose pants complete with broad hat. His brown hair is kept up in a ponytail inside a broad hat. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sellsword like his father before him.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Job. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Don Fulton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears green cloth garments or leather armor. His hair is chestnut and very short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.

History: When he was but 5 years old his parents immigrated from the south. He was an apprentice working in his mother's forge. He used his abilities to trick people and travel the world for free.

Motivation: To find somewhere to settle down; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Addict, Mundane. Bonds: Criminal record, Immigrant, Job. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

William Ramsey, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. Peridot (50 gp). Chrysoprase (50 gp). Fiery yellow corundum (400 gp). 1 Antitoxin.


Social Check DCs

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