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NPC Generator

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Advanced [show]


Chad Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. He has a long auburn beard with little hanging trinkets. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Chad studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He became a Mercenary soon after.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Religious. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chad Wentworth, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Tim Addington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears tattered old clothes. With bright auburn hair and a scraggly beard. His eyes are violet and beady.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Tim was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Family, Enemies. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Addington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 6 (-2)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gilbert Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He is bald on top and has large chestnut tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: When he was but 7 years old his parents immigrated from the north. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Flaws: Ugly, Cynical. Bonds: Rich, Military, Immigrant. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Windsor, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3000 sp. 1 Hourglass. 1 Simple lock.


Social Check DCs


Hugh Southey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. He has a golden handlebar mustache and slicked back golden hair. He has gleaming, smiling amber eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is obsessed with finding treasure.

History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting, Artistic, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Hugh Southey, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Athletics +0
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp. Onyx (70 gp). 1 Darkwood Shield.


Social Check DCs


Alex Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair has been sun bleached extensively. He has several tiny sapphire earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world.

Ideals: Optimist, Persistence, Logical. Flaws: Insane. Bonds: Rich. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Hadleigh, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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