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NPC Generator

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Advanced [show]


Gomory Ainsley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail and is in decent physical shape. His white hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A powerful slaver made him what he is. Gomory was born on a far southern plains where he grew up under the tutelage of his mother, an expert Spice Merchant. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Mentor, Immigrant. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Gomory Ainsley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 8 (-1)11 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Heward Copeland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is physically well-built. His white hair is unkempt and raggedy. His eyes are hazel and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Impulsive. Bonds: Poor, Job, Immigrant. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Copeland, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shane Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His brown hair is lengthy. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: Shane was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Ideals: Persistence. Flaws: Selfish, Insomniac. Bonds: Has a crush, Religious. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Shane Hayhurst, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)7 (-2) 6 (-2)13 (+1)
Skills History +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Ansley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large tan jacket. His moppish red hair is in a traditional bowl cut. His gray eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Bonds: Attractive, Adventurer, Rich, Nature, Slave. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Manfred Ansley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 9 (-1)5 (-3) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Gunter Reed, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He is bristling with hidden weapons, mostly rapiers and longswords. His hair is auburn, silky, and of moderate length. His eyes are a pleasant blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Poor. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Gunter Reed, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics -1, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp. Eye agate (6 gp). Star rose quartz (60 gp).


Social Check DCs

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