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NPC Generator

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Advanced [show]


Dustin Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a white and grey robe with the hood down. He has a white handlebar mustache and slicked back white hair. This violet eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: He was born in the south, but his parents moved at a very young age to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Dustin Brownrigg, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs


Drogo Tickle, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Drogo Tickle, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1700 sp.


Social Check DCs


Roger Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky brown painted plate armor. He has no hair. His fierce blue eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is greedy

Ideals: Athletic. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Roger Fulton, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Gerald Hayes, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has black hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. During his travels, Gerald and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerald discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerald fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To protect his home; and he's looking for his big break

Flaws: Disease, Selfish. Bonds: Nature, Adventurer, Guardian. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Hayes, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)17 (+3) 12 (+1)18 (+4)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Crowbar.


Social Check DCs


Lewis Morton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. He wears a feathered hat to cover his moderate length auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Lewis hails from a village terrorized by illithids. He worked as a nervous Shoemaker and found it very stressful. He became a Shoemaker soon after.

Motivation: Revenge; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Morton, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp. Rose (80 gp). Zircon (80 gp). Jade (40 gp). 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs

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