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NPC Generator

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Advanced [show]


Lance Sutton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan painted combat armor at almost all times. He is bald on top and has large silver tufts of hair around his ears. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the east. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: Revenge; and many dire rats want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Lance Sutton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Ralf Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green costume with the symbols of his god on his torso. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted druidic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and to pay off his debts

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Immigrant, Debt. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Ralf Kitchur, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 18 (+4)17 (+3)
Skills History +3, Medicine +6
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 4 Acid flasks. 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Arnold Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, green, dusty cloak. His chestnut hair is smooth and relatively long. His eyes are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor.

Flaws: Secretive. Bonds: Job, Rich, Has a crush. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Lindsey, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Percival Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 4 years old his parents immigrated from the west. He married young, but lost his spouse to illithids. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Enemies. Occupation: Guard

Voice: German accent

Attributes [hide]

Percival Marlowe, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)9 (-1) 10 (+0)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Red-brown spinel (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Lancaster, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His blonde hair, when down, is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Gunter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and to unite with his brother

Ideals: Gifted, Entrepeneur. Flaws: Addict, Mundane. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Gunter Lancaster, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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