Richard Addington, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing the road beaten gear of a warrior, marred by beers. He wears a deerstalker hat to cover his moderate length chestnut hair. His violet eyes peer out from beneath his deerstalker brown hat.
Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He has never given up on his dancing dream.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Athletic. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp.
Aldous Warwick, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an entirely black suit with brown socks and a vest with buckled shoes. He is an epitome of beauty. His chestnut hair is lengthy and is close to two feet long. His eyes are gray.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.
History: When he was but 5 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and to clean up the streets
Ideals: Entrepeneur. Bonds: Attractive, Guardian, Immigrant, Job. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 11000 cp. 1 Everburning torch.
Odo Astley, Male Human [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. He wears a feathered hat to cover his moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Passionate. Bonds: Immigrant, Adventurer, Family. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Kody Rayden, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a blue armored body suit, with a simple pastel line shooting up and back down. His hair is silver, silky, and of moderate length. His skin is flawless and his amber eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Cook
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1100 sp.
Hunter Kent, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair and beard is wavy and long. He has blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a island tribe. He has had some formal singing training, and achieved minor success. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting, Athletic, Artistic. Bonds: Religious, Nature. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Halfling, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!