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NPC Generator

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Advanced [show]


Trym Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black coat over a grey low-cut shirt, and a top hat upon his head. He has done his best to style his white hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trym was raised in a hard working conservative environment. He was taken from his home at a very young age. He then took over the family business and is one of the better Barrister for hire.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Job, Slave. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Trym Roscoe, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)13 (+1) 7 (-2)10 (+0)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Star rose quartz (40 gp).


Social Check DCs


Simon Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is still thick. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Addict, Mundane, PTSD. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Simon Eastoft, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Patrick Branson, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His hair is long and blonde with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south. Patrick was born on a far southern island where he grew up under the tutelage of his mother, an expert Performer. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Patrick Branson, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 16 (+3)16 (+3)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Gnoll, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Weld, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is thinning but still full. He has gray eyes and a brown hat with a grey feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Flaws: Depressed, Fearful. Bonds: Adventurer, Family, Nature. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Gilbert Weld, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely red suit with white socks and a vest with buckled shoes. He has a long auburn beard with little hanging trinkets. His brown eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.

History: He comes from a rich southern family. His psionic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Architect; and he wants to get laid

Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Rich, Has a crush. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Ryland, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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