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Advanced [show]


Kody Nash, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears baggy grey pantaloons and a white scarf, and his gloved hand is found clutching a crossbow. His red hair is singed and shortened. He has a dull look in his amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Merchant, Kody learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Merchant job and began his own company from there.

Motivation: Wants his loneliness to end; and he has a crush on the local actor

Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Has a crush. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Kody Nash, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his glaive ready. With a patchy white beard and wild white hair. His eyes are green and beady.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Gerard Huckabee, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills History +3, Stealth +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Alex Holton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely brown suit with grey socks and a vest with buckled shoes. He has styled his blonde hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north his family was never financially stable. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Alex's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Alex Holton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hugh Dumph, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Detective does. He is physically well-built. He has no hair. His gray eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and doesn't want to be a detective and was forced into it by his family

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Hugh Dumph, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp.


Social Check DCs


Solomon Dumph, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence, Extrovert. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Solomon Dumph, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold and topaz bottle stopper cork (300 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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