Henry Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: Eccentric and domineering, Henry will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Henry studied abroad. His divine abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: He is greedy; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Impeccable, Gifted. Bonds: Family, Rich. Occupation: Tailor
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
Possessions: Just what you see.
Dustin Rylan, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His hair is long and silver with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of northern immigrants he idolized his mother. His druidic abilities were realized during a raid on his village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Disciplined, Justice, Gifted. Bonds: Attractive, Immigrant. Occupation: Bather
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Conrad Kelsey, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Jeweler uniform. His head has been shaved. His eyes are likewise hazel.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.
History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Jeweler soon after.
Motivation: Wants to raise his children well.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Sard (30 gp). White pearl (70 gp).
Justin England, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He keeps his long blonde hair kept up in a rat tail. His amber eyes peer out from beneath his wide-brimmed grey hat.
Personality: He dislikes all the random violence that takes place in the east. He has a minor phobia of water and hates getting wet.
History: Justin lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found
Ideals: Pacifist, Gifted. Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Balimaar Compton, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise green.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Flaws: Shy. Bonds: Rich, Attractive, Nature, Has a crush, Criminal record. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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