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NPC Generator

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Advanced [show]


Ernest Clare, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean black cloak covering his clean studded leather. His hair is always cut to a buzz. His skin is flawless and his amber eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Healer profession.

History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job, Mentor. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Ernest Clare, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Everard Mori, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His long black hair reaches down to his waist. His eyes are a pleasant green.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Insomniac. Bonds: Military, Immigrant. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Everard Mori, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Remington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his sai. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: Gerald was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Impeccable. Bonds: Attractive, Religious. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Gerald Remington, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Heiser, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. He keeps his golden hair in a pixie cut. His brown eyes peer out from beneath his feathered pastel hat.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Bonds: Attractive, Guardian, Family, Criminal record. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Robert Heiser, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Guy Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He sports a flattop hair cut. He has a dull look in his blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Dyer, but he got bored and became a Sage. He now mingles about in high society.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Guy Westbrook, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 9000 sp.


Social Check DCs

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