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NPC Generator

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Advanced [show]


Ernest Blakely, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is chestnut, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Ernest was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Ernest Blakely, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Gomory Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, tan, dusty cloak. He wears his blonde hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Addict, Mundane, Impulsive. Bonds: Rich. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Gomory Weston, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 2400 sp. Star ruby (600 gp). Peridot (50 gp). Coral (130 gp).


Social Check DCs


Dean Ramsay, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His red hair is long and unkept. His violet unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the north to a Miner, Dean learned a great deal about his father's area of expertise. A freak accident while working with his Interpreter father left him crippled. He has achieved small success as a Miner.

Motivation: Expand his business.

Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Dean Ramsay, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Kyle Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He wears his red hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Immigrant, Religious. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Kyle Fidget, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)18 (+4) 10 (+0)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Halsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Bertram Halsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 16 (+3)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp. Silver pearl (110 gp). Amethyst (110 gp). Zircon (60 gp). 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs

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