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NPC Generator

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Advanced [show]


Gunter Sutherland, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Herbalist does. His hair, while still mostly auburn, has prominent grey streaks. His brown eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Optimist. Bonds: Job, Nature, Rich. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Gunter Sutherland, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Rolf Alton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly. Bonds: Rich, Immigrant, Slave, Adventurer, Criminal record. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Rolf Alton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Shipley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak, and carries shields. His red hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Roger was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor.

Ideals: Fighting, Gifted, Justice. Flaws: Shy. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Roger Shipley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Ralf Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy pastel suit. His silver hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and he desires power and/or immortality

Flaws: Shy, Racist. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Ralf Huxley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 8 (-1)13 (+1)
Skills Athletics +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Anselm Mori, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears light armors faded through time and improper care. His golden hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Anselm was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Shipwright soon after.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Anselm Mori, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)9 (-1) 9 (-1)11 (+0)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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