Percival Dayton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears baggy white pantaloons and a violet scarf. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise brown.
Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Logical. Flaws: Shy, Racist. Bonds: Rich, Family. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 2000 sp.
Anthony Harper, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his white hair up. His brown eyes peer out from beneath his wide-brimmed black hat.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Spy, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5
Possessions: 8000 cp.
Balimaar Davenport, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His hair is chestnut and very short. His brown eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Seamstress mother left him crippled. He then took over the family business and is one of the better Navigator for hire.
Motivation: He has a crush on the local Seamstress; and he would like to get married and retire
Ideals: Justice. Flaws: Mundane, Disease. Bonds: Job, Has a crush. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Breastplate. 1 Masterwork studded leather.
Alexandre Hadley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear black tank tops with violet pants. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north, but his parents moved at a very young age to the south. He worked as a nervous Navigator and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Athletic. Bonds: Adventurer, Immigrant, Job, Military. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
Possessions: 700 gp.
Bernard Reid, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is typically in his Dyer uniform. His head has been shaved. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and further expansion of business
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp.
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