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NPC Generator

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Advanced [show]


Patrick Cason, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan tunic with brown highlights, and long pastel pants that bunch up around his shoes. He has done his best to style his red hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Patrick Cason, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)9 (-1) 16 (+3)9 (-1)
Skills Insight +5, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. Freshwater pearl (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Heward Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His golden hair is smooth and relatively long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.

History: Born in the west to a Blacksmith, Heward learned a great deal about his father's area of expertise. His childhood dream was to be a Slave Trader, but he was a colossal failure. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Antagonistic, Selfish, Secretive. Bonds: Job. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Heward Morley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)17 (+3) 5 (-3)13 (+1)
Skills Athletics +5
Senses Passive Perception 7
Languages Common, Gnoll, Draconic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2200 sp. Red-brown spinel (60 gp). Lapis lazuli (4 gp). Jade (60 gp).


Social Check DCs


Randal Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He has wavy white hair. His eyes are hazel and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker, Justice. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Randal Dalton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 5 (-3)17 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Randal Digby, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely green suit with brown socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He comes from a rich southern family. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Randal Digby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)8 (-1) 8 (-1)7 (-2)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Trey Upton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a mountains tribe. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Trey Upton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Eye agate (14 gp). Tiger eye turquoise (14 gp). Blue star sapphire (400 gp). Blue quartz (14 gp).


Social Check DCs

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