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Henry Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep violet leather and dull red iron scale mail. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Henry's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Henry Thorpe, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. Sardonyx (20 gp). Carnelian (20 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Reynard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his blonde hair well, parting it to the right. His thin eyebrows rest above his beady blue eyes.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted, Fighting. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Reynard Ainsworth, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


William Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of hand crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His blonde hair is smooth and relatively long. He is baby faced.

Personality: Calm and collected, he is a well trained Hunter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Rich, Job, Family. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

William Prescott, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2400 sp.


Social Check DCs


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown costume with the symbols of the four houses of cards on his torso. He has a chestnut handlebar mustache and slicked back chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has comitted a past crime that haunts him to this day; and to share knowledge with the world

Ideals: Logical, Gifted. Bonds: Guardian, Poor, Criminal record. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Peter Wilberforce, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Magnifying glass. 1 Superior lock. 1 Good lock.


Social Check DCs


Ralf Cason, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: Ralf was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Cason, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. Chrysoprase (50 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). 1 Silk rope. 1 Superior lock.


Social Check DCs

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