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Advanced [show]


Ralf Langdon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. During his travels, Ralf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ralf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ralf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Ralf Langdon, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (800 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.


Social Check DCs


Roland Conway, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a blue and red handkerchief worn on his right side. He is bald on top and has large red tufts of hair around his ears. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Adventurer, Job, In love. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Roland Conway, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Disguise kit.


Social Check DCs


Anthony Woods, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his bastard sword. His silver hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of giants once and for all.

History: Anthony was born in the east. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Secretive. Bonds: Enemies, Adventurer. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Woods, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Guy Clayton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep yellow leather and dull red iron scale mail. He is an epitome of beauty. His hair is auburn, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Military, Adventurer. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Clayton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2600 sp.


Social Check DCs


Everard Wellington, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a faded coat and loose pants complete with Stetson hat. His clothes are grease stained in places. He has a small bristly mustache and wavy auburn hair. His fierce hazel eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Everard Wellington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 40 pp. 1 Crowbar. 1 Crowbar. 1 Hourglass.


Social Check DCs

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