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NPC Generator

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Advanced [show]


Hugh Barlow, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely yellow suit with violet socks and a vest with buckled shoes. He has done his best to style his golden hair to look like a famous performer. His amber unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east his family was never financially stable. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep.

Ideals: Logical, Gifted. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Barlow, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 17 (+3)17 (+3)
Skills Athletics +3, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Frederick Shelly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears an entirely green suit with brown socks and a vest with buckled shoes. He keeps his golden hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Addict, PTSD. Bonds: Attractive. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Frederick Shelly, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp. 1 Crowbar. 1 Simple lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Thomas Middleton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man wears professional attire. He has a very tight haircut. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Athletic, Logical. Bonds: Attractive, Guardian, Adventurer. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Thomas Middleton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hubert Altham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a violet coat over a brown low-cut shirt, and a broad hat upon his head. His silver hair, when down, is lengthy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Hubert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hubert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Hubert Altham, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 8 (-1)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Atterton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan coat over a white low-cut shirt, and a deerstalker hat upon his head. He is muscular with a powerful set of arms. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he's in love

Ideals: Gifted, Persistence. Flaws: Selfish. Bonds: Immigrant, Has a crush. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Lewis Atterton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)6 (-2) 17 (+3)11 (+0)
Skills Animal Handling +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 1 Superior lock.


Social Check DCs

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