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NPC Generator

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Advanced [show]


Drogo Riley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his chestnut hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Stableman.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Debt. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Drogo Riley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 7 (-2)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Anselm Alton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He is an epitome of beauty. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Addict, Impulsive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Anselm Alton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Emerald (900 gp).


Social Check DCs


Anthony Stratford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel costume with the symbols of luck on his torso, and is pretty ugly. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Anthony studied abroad. In his 11th year, his parents were killed by a gnolls raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Anthony was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive, Lazy. Bonds: Enemies. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Stratford, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Solomon Cornish, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His white hair is heavily combed to the left. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Solomon Cornish, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Percival Royal, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His white hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Shy, Antagonistic. Bonds: Rich, Attractive. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Royal, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 12 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs

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