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Advanced [show]


Guy Cason, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Immigrant. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Guy Cason, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 4000 cp. Brown-green garnet (40 gp). Rock crystal (40 gp). Coral (40 gp).


Social Check DCs


Miles Kent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan armored body suit, with a simple black line shooting up and back down. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy.

Flaws: Ugly. Bonds: Guardian, Criminal record, Rich. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Miles Kent, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nicholas Badger, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan coat over a grey low-cut shirt, and a top hat upon his head. He wears his black hair down. His eyes are violet and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Nicholas Badger, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 18 (+4)17 (+3)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6

Possessions: 400 gp. 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anselm Hayley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He keeps his red hair in a pixie cut. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Hayley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Brown-green garnet (80 gp). Smoky quartz (80 gp).


Social Check DCs


Wymar Shirley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. He has a black handlebar mustache and slicked back black hair. His eyes are likewise blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Shirley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills History +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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