Bernard Asheton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and usually wears his black robe and has his pickaxe always slung over his shoulder. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the south. He believes the world needs to unite to get rid of dire rats once and for all.
History: Bernard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Pacifist. Bonds: Enemies, Poor, Adventurer. Occupation: Herbalist
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp.
Roland Alston, Male Human [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His long blonde hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.
History: His mother raised him in a mountain cabin. A freak accident while working with his Bellfounder father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the west; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Goblin, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Rock crystal (50 gp). Malachite (14 gp).
Rolf Shelby, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man has the majority of his body covered in plate. His deerstalker hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are hazel.
Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Rolf was born in the south. At a young age he loved to build and create. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To protect his home; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Guardian. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 7000 cp.
Godfrey Barton, Male Human [Permalink]
Personal [hide]
Description: This man wears blue trousers with green and yellow striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His red hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Godfrey took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's in love; and to settle down with his crush
Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature, Has a crush. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Gunter Stanton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his left hand. His hair is red and curly. His eyes are amber and beady.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, In love, Adventurer. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 400 gp.
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